AudioTimeScalePitchBend MonoBehaviour
Overview
The AudioTimeScalePitchBend behaviour alters the pitch of an audio source to match changes to time scale. Pitch also affects the duration of an audio clip, so halving the pitch will double the duration. By default, Unity does not slow audio to match the time scale, so this behaviour compensates for that.
Inspector

Properties
| Name | Type | Description |
|---|---|---|
| Audio Sources | AudioSource Array | The audio sources to modify based on time scale. |