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    SurfaceAudioData ScriptableObject

    Overview

    The SurfaceAudioData scriptable object specifies audio clips for each surface type. It is used to organise clip sets such as impact sounds, footsteps and slides.

    Inspector

    SurfaceAudioData

    Properties

    The SurfaceAudioData entries are grouped based on the Surface generated constant. Each surface has the following properties.

    Name Type Description
    Volume Float The volume to play the clips at.
    Clips AudioClip Array Audio clips (will be picked at random).

    See Also

    Surfaces

    Generated Constants

    Unity AudioClip

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