LockedTriggerZone MonoBehaviour
Overview
The LockedTriggerZone behaviour is a trigger zone that only activates if the character has a specific key code in their inventory key ring.
Inspector

Properties
| Name | Type | Description |
|---|---|---|
| Lock Ids | String Array | An array of IDs for this lock. The player must have an equivalent key in their inventory key ring to activate the trigger zone. IDs can be unique to this lock, or shared between multiple for things like skeleton keys. |
| On Trigger Enter | UnityEvent | The event that is fired when a character enters the trigger collider. |
| On Trigger Exit | UnityEvent | The event that is fired when a character exits the trigger collider. |