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    InteractivePickup MonoBehaviour

    Overview

    The InteractivePickup behaviour is an object that must be interacted with to pick up and add an item to the character inventory.

    Inspector

    InteractivePickup

    Properties

    The InteractiveMultiPickup inherits from the InteractiveObject. Check the reference for information on its properties.

    Name Type Description
    Root Transform The root object (destroyed when the item is picked up).
    Item FpsInventoryItem The item prefab to add to the character inventory.
    Additional Items FpsInventoryItem Array Optional items that will only be picked up if the main item is. These do not affect whether the pickup is destroyed or deactivated once the main item is.

    See Also

    InteractiveObject

    FpsInventoryItem

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