ScenePoolHandler ScriptableObject
Overview
The ScenePoolHandler behaviour manages PooledObject prefab spawning and reuse within a scene.
Inspector

Properties
| Name | Type | Description |
|---|---|---|
| Add Prefab | PooledObject | Adds a prefab to the pools list below, using the new pool size setting. |
| Add Folder | Folder | Adds all the prefabs within the folder and all its sub-folders to the pools list below, using the new pool size setting. |
| New Pool Size | Integer | The pool size to use for any new tools added to the pools list below. |
| Collections | PooledObjectCollection Array | The collections of pooled objects to set up at initialisation. |
| Pools | Pool Info Array | The pools to set up at initialisation. |
Pool Info
| Name | Type | Description |
|---|---|---|
| Prototype | PooledObject | The prefab object to spawn. |
| Count | Int | The number of objects to instantiate for the pool. |