Teleporter MonoBehaviour
Overview
The Teleporter behaviour is used to teleport a character from one point to another. It is triggered via an InteractiveObject.
Inspector

Properties
| Name | Type | Description |
|---|---|---|
| Target | Teleporter | The target teleporter to teleport to. |
| Interactable | InteractiveObject | The interactive object that triggers the teleport. Is disabled for cooldown. |
| Delay | Float | The delay between triggering and teleport. |
| Cooldown | Float | The cooldown blocks teleport until it has completed. |
| Vertical Offset | Float | An amount to raise the character on teleport to prevent ground overlap. |
| Reverse Rotation | Boolean | Should the relative rotation be reversed on teleport. For example walking in to teleporter A translates to walking out of teleporter B. |