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    Teleporter MonoBehaviour

    Overview

    The Teleporter behaviour is used to teleport a character from one point to another. It is triggered via an InteractiveObject.

    Inspector

    Teleporter

    Properties

    Name Type Description
    Target Teleporter The target teleporter to teleport to.
    Interactable InteractiveObject The interactive object that triggers the teleport. Is disabled for cooldown.
    Delay Float The delay between triggering and teleport.
    Cooldown Float The cooldown blocks teleport until it has completed.
    Vertical Offset Float An amount to raise the character on teleport to prevent ground overlap.
    Reverse Rotation Boolean Should the relative rotation be reversed on teleport. For example walking in to teleporter A translates to walking out of teleporter B.

    See Also

    InteractiveObject

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