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    FpsCharacterAudioEffects MonoBehaviour

    Overview

    The FpsCharacterAudioEffects behaviour manages the different audio effects available to the character and blends between them. These are used for things like underwater or damage effects and can alter the way the character hears scene audio via the following effects:

    • Low-pass filter
    • High-pass filter
    • Distortion
    • Reverb

    Inspector

    FpsCharacterAudioEffects

    Properties

    Name Type Description
    Audio Data AudioEffectsPreset Array The different audio effect presets available to this character.

    See Also

    AudioEffectsPreset

    Audio Effects

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