AudioEffectsPreset ScriptableObject
Overview
The AudioEffectsPreset scriptable object specifies a preset name and then a range of audio effect settings that will be applied to the effects on the character listener. This is managed with the FpsCharacterAudioEffects behaviour. The available effects include:
- Low-pass filter
- High-pass filter
- Distortion
- Reverb
Inspector

Properties
| Name | Type | Description |
|---|---|---|
| Effect Name | String | The name of this effects preset. |
| Highpass Cut Off | Float | The cut-off frequency for the high pass effect. Only frequencies above this will pass through to the final mix. |
| Highpass Resonance | Float | The resonance determines how much the filter’s self-resonance is dampened. A higher value means more resonance. |
| Lowpass Cut Off | Float | The cut-off frequency for the low pass effect. Only frequencies below this will pass through to the final mix. |
| Lowpass Resonance | Float | The resonance determines how much the filter’s self-resonance is dampened. A higher value means more resonance. |
| Distortion | Float | The amount of distortion to apply to the sound. |
| Reverb Enabled | Float | Is reverb enabled with this preset. |
| Reverb Dry Level | Float | Mix level of dry signal in output in mB. Ranges from –10000.0 to 0.0. |
| Reverb Room | Float | Room effect level at low frequencies in mB. Ranges from –10000.0 to 0.0. |
| Reverb Room HF | Float | Room effect high-frequency level in mB. Ranges from –10000.0 to 0.0. |
| Reverb Room LF | Float | Room effect low-frequency level in mB. Ranges from –10000.0 to 0.0. |
| Reverb Decay Time | Float | Reverberation decay time at low-frequencies in seconds. Ranges from 0.1 to 20.0. |
| Reverb Decay HF Ratio | Float | High-frequency to low-frequency decay time ratio. Ranges from 0.1 to 2.0. |
| Reverb Reflections Level | Float | Early reflections level relative to room effect in mB. Ranges from –10000.0 to 1000.0. |
| Reverb Reflections Delay | Float | Early reflections delay time relative to room effect in mB. Ranges from –10000.0 to 2000.0. |
| Reverb Level | Float | Late reverberation level relative to room effect in mB. Ranges from –10000.0 to 2000.0. |
| Reverb Delay | Float | Late reverberation delay time relative to first reflection in seconds. Ranges from 0.0 to 0.1. |
| Reverb HF Reference | Float | Reference high frequency in Hz. Ranges from 20.0 to 20000.0. Default is 5000.0 Hz. |
| Reverb LF Reference | Float | Reference low-frequency in Hz. Ranges from 20.0 to 1000.0. |
| Reverb Diffusion | Float | Reverberation diffusion (echo density) in percent. Ranges from 0.0 to 100.0. |
| Reverb Density | Float | Reverberation density (modal density) in percent. Ranges from 0.0 to 100.0. |
See Also
[Audio Effects][unity-audioeffects]