OrderedSpawnPointGroup MonoBehaviour
Overview
The OrderedSpawnPointGroup behaviour is used to enforce a spawn order for multiple spawn points. The order that Unity calls Start() on multiple objects can be unpredictable, so this behaviour allows you to add the spawn points to a list and rearrange the order. This works best with the SpawnManager set to use the "Round Robin" spawn mode.
Inspector

Properties
| Name | Type | Description |
|---|---|---|
| Register On Awake | Dropdown | Should the spawn points be registered with the manager as soon as this object is awoken. |
| Spawn Points | SpawnPoint Array | The spawn points to register in order. |