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    SlidingDoor MonoBehaviour

    Overview

    The SlidingDoor behaviour is used to control and animate moving door sections.

    Inspector

    SlidingDoor

    Properties

    Name Type Description
    Occlusion Portal OcclusionPortal An optional occlusion portal component for the doorway. This will be synced to the door opening and closing so that it occludes objects when closed.
    Open Duration Float The time it takes to go from fully closed to fully open and vice versa.
    Animation Curve AnimationCurve The interpolation curve for animating the door sections.
    Sections Door Section Array One or more door sections. All will move when the door opens and closes.
    Audio Open [AudioClip][unity-audioclip] The audio to play when the door is unlatched and opened.
    Audio Close [AudioClip][unity-audioclip] The audio to play when the door closes and latches.
    Audio Locked [AudioClip][unity-audioclip] The audio to play when attempting to open the door while locked.
    Audio Unlock [AudioClip][unity-audioclip] The audio to play when unlocking or locking the door.

    Door Section

    Name Type Description
    Transform Transform The door section transform.
    Offset Vector3 The offset from starting (closed) position when opened.

    See Also

    Doors

    Unity AnimationCurve

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