ImpactDamage MotionGraphBehaviour
Overview
The ImpactDamage behaviour enables or disables character damage on impact when entering or exiting a state.
Inspector

Properties
| Name | Type | Description |
|---|---|---|
| Fall Damage On Enter | Dropdown | Should fall damage be enabled, disabled or unchanged on entering the state. |
| Fall Damage On Exit | Dropdown | Should fall damage be enabled, disabled or unchanged on exiting the state. |
| Body Impact Damage On Enter | Dropdown | Should body impact damage be enabled, disabled or unchanged on entering the state. |
| Body Impact Damage On Exit | Dropdown | Should body impact damage be enabled, disabled or unchanged on exiting the state. |
| Head Impact Damage On Enter | Dropdown | Should head impact damage be enabled, disabled or unchanged on entering the state. |
| Head Impact Damage On Exit | Dropdown | Should head impact damage be enabled, disabled or unchanged on exiting the state. |