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    ImpactDamage MotionGraphBehaviour

    Overview

    The ImpactDamage behaviour enables or disables character damage on impact when entering or exiting a state.

    Inspector

    ImpactDamage

    Properties

    Name Type Description
    Fall Damage On Enter Dropdown Should fall damage be enabled, disabled or unchanged on entering the state.
    Fall Damage On Exit Dropdown Should fall damage be enabled, disabled or unchanged on exiting the state.
    Body Impact Damage On Enter Dropdown Should body impact damage be enabled, disabled or unchanged on entering the state.
    Body Impact Damage On Exit Dropdown Should body impact damage be enabled, disabled or unchanged on exiting the state.
    Head Impact Damage On Enter Dropdown Should head impact damage be enabled, disabled or unchanged on entering the state.
    Head Impact Damage On Exit Dropdown Should head impact damage be enabled, disabled or unchanged on exiting the state.

    See Also

    Motion Graph Parameters And Data

    Health and Damage

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