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    ModifyCharacterVelocity MotionGraphBehaviour

    Overview

    The ModifyCharacterVelocity behaviour can change the character controller's velocity in various ways on entering or exiting the state.

    Inspector

    ModifyCharacterVelocity

    Properties

    Name Type Description
    When Dropdown When should the velocity be modified. Options are EnterAndExit, EnterOnly, ExitOnly.
    What Dropdown How should the velocity be modified. SetLocal sets the velocity relative to the character's current heading, SetWorld applies the new velocity in world space, ClampSpeed reduces the speed to the limit value if it is above it, and Multiply multiplies the current velocity by a value.
    Local Velocity Vector3 The target velocity of the character controller relative to its direction. Only visible if "What" is set to SetLocal.
    World Velocity Vector3 The target velocity of the character controller in world space. Only visible if "What" is set to SetWorld.
    Max Speed Float The maximum speed the character can travel at. Only visible if "What" is set to ClampSpeed.
    Multiplier Float A multiplier to apply to the character's velocity. Only visible if "What" is set to Multiply.

    See Also

    NeoCharacterController

    Motion Graph Parameters And Data

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