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    SurfaceFxOverrides MonoBehaviour

    Overview

    The SurfaceFxOverrides behaviour is used to override the surface effects of the SurfaceManager for a specific scene.

    Inspector

    SurfaceFxOverrides

    Properties

    Name Type Description
    Impact Effects SurfaceHitFxData The impact special effects for things like bullet hits.
    Impact Audio SurfaceAudioData The audio library for impact audio, eg. bullet hits.

    See Also

    Surfaces

    SurfaceManager

    SurfaceHitFxData

    SurfaceAudioData

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