⮞ Go to NeoFPS.com

    Show / Hide Table of Contents

    AccuracyOnlyRecoilHandler MonoBehaviour

    Overview

    The AccuracyOnlyRecoilHandler module modifies the accuracy of the weapon with each shot.

    Inspector

    AccuracyOnlyRecoilHandler

    Properties

    Name Type Description
    Start Active Boolean Should this module register as the active recoil handler immediately on start.
    Activation Mode Dropdown How does module activation work. Options are: Component means the component will be enabled / disabled - use this when you have multiple modules on an object such as the firearm root. GameObject activates / deactivates the object - use this for attachments where you want the geo to appear/disappear.
    On Recoil UnityEvent An event that fires every time the weapon recoils.
    Hip Accuracy Kick Float The accuracy decrement per shot in hip fire mode (accuracy has a 0-1 range).
    Hip Accuracy Recover Float The accuracy recovered per second in hip fire mode (accuracy has a 0-1 range).
    Sighted Accuracy Kick Float The accuracy decrement per shot in sighted fire mode (accuracy has a 0-1 range).
    Sighted Accuracy Recover Float The accuracy recovered per second in sighted fire mode (accuracy has a 0-1 range).

    See Also

    Modular Firearms

    Back to top Copyright © 2019 Yondernauts Game Studios Ltd
    Generated with DocFX