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    AutomaticTrigger MonoBehaviour

    Overview

    The AutomaticTrigger module fires continuously

    Inspector

    AutomaticTrigger

    Properties

    Name Type Description
    Start Active Boolean Should this module register as the active trigger immediately on start.
    Activation Mode Dropdown How does module activation work. Options are: Component means the component will be enabled / disabled - use this when you have multiple modules on an object such as the firearm root. GameObject activates / deactivates the object - use this for attachments where you want the geo to appear/disappear.
    Shot Spacing Int How many fixed update frames between shots. The info box below this show the rate of fire based on the shot spacing.
    Trigger Hold Anim Key String The AnimatorController bool property key to set while the trigger is pressed.

    See Also

    Modular Firearms

    Unity Animator

    Unity AnimatorController

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