LineAndParticleHitscanTrail MonoBehaviour
Overview
The LineAndParticleHitscanTrail behaviour is used to display the trajectory of a hitscan shooter using both a line renderer and a particle system.
Inspector

Properties
| Name | Type | Description |
|---|---|---|
| Particles Per Meter | Float | The number of particles per meter of trail. Used for the emit count to ensure a predictable density. |
| Random U Offset | Boolean | Randomise the line renderer texture's U mapping 0-1. Requires the material to have an "_OffsetU" property accessible via property block. |