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    SemiAutoTrigger MonoBehaviour

    Overview

    The SemiAutoTrigger fires a single shot as fast as the player can press the trigger. If the trigger is held down it will also repeat at a slow rate.

    Inspector

    SemiAutoTrigger

    Properties

    Name Type Description
    Start Active Boolean Should this module register as the active trigger immediately on start.
    Activation Mode Dropdown How does module activation work. Options are: Component means the component will be enabled / disabled - use this when you have multiple modules on an object such as the firearm root. GameObject activates / deactivates the object - use this for attachments where you want the geo to appear/disappear.
    Cooldown Int Cooldown between trigger pulls (number of fixed update frames).
    Repeat Delay Int How many fixed update frames before firing again (0 = requires fresh trigger press).
    Trigger Press Anim Key String The trigger animator property key to set when the trigger is pressed.

    See Also

    Modular Firearms

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