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    AdditiveKicker MonoBehaviour

    Overview

    The additive kicker is used to knock the camera or object and then spring back. Pair it with CharacterImpactKicker and KickerImpactHandler behaviours in order to consume character impact events.

    Inspector

    AdditiveKicker

    Properties

    Name Type Description
    Lead In Float The time taken to ease into the kick.
    Return Spring AnimationCurve The return spring is an animation curve that dictates how the kicker returns from the kick angle/position (1 on the y-axis) to its original state (0 on the y axis).

    See Also

    Additive Transforms

    CharacterImpactKicker

    KickerImpactHandler

    Unity AnimationCurve

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