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    CharacterEventKickTrigger MonoBehaviour

    Overview

    The CharacterEventKickTrigger consumes character impact events such as landings and bullet hits, and uses them to drive an additive kicker effect.

    Inspector

    CharacterEventKickTrigger

    Properties

    Name Type Description
    Kicker AdditiveKicker The additive kicker used to react to the force.
    Kick Duration Float The time taken to recover from the kick.
    Max Kick Distance Float The downward position kick distance at max impulse.
    Max Kick Angle Float The forward kick angle at max impulse.
    Min Ground Impact Float A ground impact impulse with magnitude lower than this will be ignored.
    Max Ground Impact Float The ground impact impulse magnitude that gives the maximum kick.
    Min Head Impact Float A head impact impulse with magnitude lower than this will be ignored.
    Max Head Impact Float The head impact impulse magnitude that gives the maximum kick.
    Min Body Impact Float A body impact impulse with magnitude lower than this will be ignored.
    Max Body Impact Float The body impact impulse magnitude that gives the maximum kick.

    See Also

    Additive Transforms

    AdditiveKicker

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