HeadBob MonoBehaviour
Overview
The BodyTilt behaviour is used to lean the character body based on an input vector.
Inspector

Properties
| Name | Type | Description |
|---|---|---|
| Max Tilt Angle | Float | The maximum angle the character can tilt. Angles above this will be capped. |
| Tilt Speed | Float | The speed of transitioning from 1 tilt value to another. 1 is nearly instant. |
| Required Clearance | Float | The distance to check from the center line for clearance space to lean. The lean amount will be capped based on the result. |