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    HeadBob MonoBehaviour

    Overview

    The BodyTilt behaviour is used to lean the character body based on an input vector.

    Inspector

    BodyTilt

    Properties

    Name Type Description
    Max Tilt Angle Float The maximum angle the character can tilt. Angles above this will be capped.
    Tilt Speed Float The speed of transitioning from 1 tilt value to another. 1 is nearly instant.
    Required Clearance Float The distance to check from the center line for clearance space to lean. The lean amount will be capped based on the result.

    See Also

    Additive Transforms

    Motion Graph Parameters And Data

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