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    CharacterRecoilEffect MonoBehaviour

    Overview

    The CharacterRecoilEffect behaviour is a part of the modular firearm recoil system and applies the character (body and head) based component of the recoil animation. This is paired with the FirearmRecoilEffect behaviour to apply the firearm component of the animation, and controlled by the BetterSpringRecoil firearm module.

    Inspector

    CharacterRecoilEffect

    Properties

    Name Type Description

    See Also

    Additive Transforms

    FirearmRecoilEffect

    BetterSpringRecoil

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