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    FirearmRecoilEffect MonoBehaviour

    Overview

    The FirearmRecoilEffect behaviour is a part of the modular firearm recoil system and applies the character (body and head) based component of the recoil animation. This is paired with the CharacterRecoilEffect behaviour to apply the body and head components of the animation, and controlled by the BetterSpringRecoil firearm module.

    Inspector

    FirearmRecoilEffect

    Properties

    Name Type Description

    See Also

    Additive Transforms

    CharacterRecoilEffect

    BetterSpringRecoil

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