⮞ Go to NeoFPS.com

    Show / Hide Table of Contents

    FirstPersonBodyRootMotion MonoBehaviour

    Overview

    The FirstPersonBodyRootMotion behaviour captures root motion on the character's animator controller and sends it to the character's motion controller. The motion controller can then blend between root motion and state driven motion based on its motion graph. You can use the RootMotion motion graph state or SetRootMotionStrength motion graph behaviour to control the root motion strength.

    Inspector

    FirstPersonBodyRootMotion

    Properties

    The FirstPersonBodyRootMotion behaviour has no properties exposed in the inspector.


    See Also

    The Motion Graph

    Animator Controller

    RootMotion motion graph state

    SetRootMotionStrength motion graph behaviour

    Back to top Copyright © 2019 Yondernauts Game Studios Ltd
    Generated with DocFX