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    FirstPersonCharacterInventoryWatcher MonoBehaviour

    Overview

    The FirstPersonCharacterInventoryWatcher is attached to a character's body (the object with the animator controller) and checks each selected weapon for a WieldableItemBodyAnimOverrides component and applies any animation overrides to the character body if one is found.

    Inspector

    FirstPersonCharacterInventoryWatcher

    Properties

    The FirstPersonCharacterInventoryWatcher behaviour has no properties exposed in the inspector.


    See Also

    Inventory

    WieldableItemBodyAnimOverrides

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