FpsInventoryWieldableSwappable MonoBehaviour
Overview
The FpsInventoryWieldableSwappable behaviour is a variant of the FpsInventoryWieldable for the swappable inventory. It has a property for the wieldable category instead of a specific quick slot.
Inspector

Properties
The FpsInventoryWieldable behaviour inherits from the FpsInventoryItem. Check the reference for information on its properties.
| Name | Type | Description |
|---|---|---|
| Inventory ID | ID Picker | The inventory item key. Clicking this button will open the inventory database item picker. |
| Display Image | Sprite | The image to use in the inventory HUD. |
| Max Quantity | Int | The maximum quantity you can hold. |
| Deselect Action | Dropdown | What to do when the weapon is deselected. Available options are: Disable Game Object, Disable Wieldable Component and Nothing. |
| On Select | Unity Event | An event called when the wieldable is selected. Use this to enable components, etc. |
| On Deselect | Unity Event | An event called when the wieldable is deselected. Use this to disable components, etc. |
| Drop Object | FpsInventoryWieldableDrop | The prefab to spawn when the wieldable item is dropped. |
| Category | FpsSwappableCategory | The wieldable category. |