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    MaintainVelocity MotionGraphState

    Overview

    The MaintainVelocity state is a utility state that simply moves the character at the same velocity as last frame. This will be affected by collisions.

    Inspector

    MaintainVelocity State

    Properties

    Name Type Description
    Ground Snapping Boolean Should ground snapping be applied.
    Apply Gravity Boolean Should gravity force be applied.
    Ignore Platforms Boolean Should the character inherit movement from platforms it's touching.

    See Also

    The Motion Graph

    The Motion Graph Editor

    Motion Graph States

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