IncrementalReloader MonoBehaviour
Overview
The IncrementalReloader module is a more complex reloader that increments the ammo count bit by bit. It will increment for each bullet required and can be interrupted. It is used by the demo shotgun.
Inspector

Properties
| Name | Type | Description |
|---|---|---|
| Start Active | Boolean | Should this module register as the active reloader immediately on start. |
| Activation Mode | Dropdown | How does module activation work. Options are: Component means the component will be enabled / disabled - use this when you have multiple modules on an object such as the firearm root. GameObject activates / deactivates the object - use this for attachments where you want the geo to appear/disappear. |
| Magazine Size | Float | The number of rounds that can be fit in the magazine at once. |
| Starting Magazine | Float | The number of rounds in the magazine on initialisation. |
| Rounds Per Increment | Integer | The number of rounds to load into the gun each increment. |
| Start Includes Reload | Boolean | If true, then the reload count animation sent to the animator controller will be 1 lower to prevent playing an extra animation loop. |
| Use External Triggers | Boolean | If true, requires an external trigger such as a script or animation event to increment and complete the reload. If false, uses a timer. |
| Reload Start Duration* | Float | The duration of the reload start animation. |
| Reload Increment Duration* | Float | The duration of a single increment of the reload. |
| Reload End Duration* | Float | The duration of the reload end. |
| Reload Anim Trigger | String | The AnimatorController trigger key for the reload animation. |
| Reload Anim Count Prop | String | The AnimatorController propery key for the reload count. |
| Reload Speed Parameter | String | A float parameter in the weapon AnimatorController that will be assigned the reload speed (use for animation clip playback speed setting on reload animations). |
| Reload Audio Start | AudioClip | The audio clip to play when the reload starts. |
| Reload Audio Increment | AudioClip | The audio clip to play during an increment of the reload. |
| Reload Audio End | AudioClip | The audio clip to play when the reload ends. |