TransformTargetingSystem MonoBehaviour
Overview
The TransformTargetingSystem behaviour is a tracking system behaviour that is used by guided projectiles to pick a target. The target transform will need to be assigned to this behaviour via the API. An example of this in use is the DelegatedTargetTrackingAmmoEffect which will assign the target it hits to the TransformTargetingSystem it is connected to. This allows one firearm to set the tracking target on another.
Inspector

Properties
| Name | Type | Description |
|---|---|---|
| Untracked Memory | Float | The amount of time (seconds) the target will be remembered for when there is nothing tracking it. |