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    CameraKickSpring MotionGraphBehaviour

    Overview

    The CameraKickSpring behaviour triggers the player character's camera kick spring additive effect with the supplied offset and rotation.

    Inspector

    CameraKickSpring

    Properties

    Name Type Description
    Switch Condition SwitchParameter An optional switch condition that defines if the kick should be triggered.
    Trigger Condition TriggerParameter An optional trigger condition that defines if the kick should be triggered.
    When Dropdown When should the camera kick spring be triggered.
    Position Kick Vector3 The position offset for the camera at the strongest point of the kick. Keep these values small (cm, not meters) or you risk clipping scenery or weapon geometry.
    Rotation Kick Vector3 The rotation offset for the camera at the strongest point of the kick. Positive X nods forwards. Positive Y turns right. Positive Z tilts counter-clockwise.
    Kick Duration Float The amount of time the kick effect should last.

    See Also

    MotionController

    Motion Graph Parameters And Data

    Additive Transforms and Effects

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