CameraShake MotionGraphBehaviour
Overview
The CameraShake behaviour adds a constant shake to the camera whilst in the current state or sub-graph. You can also use the shake multiplier to fade in or out the effect over time.
Inspector

Properties
| Name | Type | Description |
|---|---|---|
| Shake Multiplier | FloatParameter | An optional float parameter to multiply the shake value by. This allows for increasing shake while falling, etc. |
| Shake Strength | Float | The strength of the shake effect (how this translates to camera movement is set in the CameraShake component on the character). |