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    CameraShake MotionGraphBehaviour

    Overview

    The CameraShake behaviour adds a constant shake to the camera whilst in the current state or sub-graph. You can also use the shake multiplier to fade in or out the effect over time.

    Inspector

    CameraShake

    Properties

    Name Type Description
    Shake Multiplier FloatParameter An optional float parameter to multiply the shake value by. This allows for increasing shake while falling, etc.
    Shake Strength Float The strength of the shake effect (how this translates to camera movement is set in the CameraShake component on the character).

    See Also

    MotionController

    Motion Graph Parameters And Data

    Additive Transforms and Effects

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