AnimCurveDirectionalDash MotionGraphState
Overview
The AnimCurveDirectionalDash state is a simple movement state that applies a dash in the specified direction, using an animation curve to define the speed. An example usage is dashing while running directly up a wall in the parkour demo scene will perform a dash straight up.
Inspector

Properties
| Name | Type | Description |
|---|---|---|
| Dash Speed | FloatData | The target speed for the dash to reach. |
| Dash Direction | VectorParameter | The direction vector parameter to base the dash off. |
| Space | Dropdown | The space the direction vector exists in. |
| Dash In Time | Float | The amount of time it takes to reach the dash speed. At this point, the animation curve kicks in to ease out of the dash. A Dash In Time of 0 is instant. |
| Dash Out Time | Float | The amount of time it takes for the animation curve kicks to ease out of the dash. |
| Dash Out Curve | Animation Curve | The ease out curve for the dash velocity. This should start at 1. Dipping below zero will mean the dash is moving backwards. |