Dash MotionGraphState
Overview
The Dash state is a simple movement state that surges in a specific direction. The direction can be based off the character's yaw forward or the direction it is currently moving, along with an angle offset.
Once the dash has attempted to move a specific distance it will signal completion.
Inspector

Properties
| Name | Type | Description |
|---|---|---|
| Dash Speed | FloatData | The target speed for the dash to reach. |
| Dash Acceleration | FloatData | The acceleration to reach the target dash speed. |
| Dash Distance | FloatData | The distance to dash before the state completes. |
| Dash Direction | Dropdown | The direction to base the dash off. This can be Yaw Relative or Move Relative. |
| Dash Angle | Float | The angle offset for the dash direction. For example, yaw relative and an angle of 90 will dash to the right. -90 will dash to the left. |