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    Fly MotionGraphState

    Overview

    The Fly state is a simple noclip style flying style. The character moves based on their aim direction. Jump moves up, while crouch moves down.

    Inspector

    Fly State

    Properties

    Name Type Description
    Jump Hold SwitchParameter The crouch hold parameter (used for flying up).
    Crouch Hold SwitchParameter The crouch hold parameter (used for flying down).
    Top Speed FloatData The top movement speed (for keyboard input or max analog input).
    Strafe Multiplier FloatData The multiplier applied to the max movement speed when strafing.
    Reverse Multiplier FloatData The multiplier applied to the max movement speed when moving backwards.
    Up Down Multiplier FloatData The multiplier applied to the max movement speed when moving up/down.
    Acceleration FloatData The maximum acceleration.
    Pitch Mode Dropdown How does the camera pitch affect the movement. The available options are:
    • Up Down Ignores means jump/crouch move straight up or down.
    • Affects All Axes means that up/down are along the camera up axis.
    • Ignore only takes yaw into account for all movement
    Damping Float The amount of damping to apply when changing direction or speed.

    See Also

    The Motion Graph

    The Motion Graph Editor

    Motion Graph States

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