PushOff MotionGraphState
Overview
The PushOff state is a one frame state which adds velocity based on a direction vector and can add an optional extra vertical boost.
Inspector

Properties
| Name | Type | Description |
|---|---|---|
| Push Direction | VectorParameter | The world direction to push in (you can fill this parameter using enhanced cast conditions). |
| Push Up Angle | FloatData | An additional upward rotation applied to the push direction. Resulting direction won't rotate past up/down. |
| Push Speed | FloatData | The speed to along the rotated push direction. |
| Additive | Boolean | Should the resulting velocity be added to the original character velocity or replace it. |
| Minimum Distance | Float | The minimum distance the state should attempt to move before completing. This prevents a very small fixed time step causing the movement to be too small to overcome ground snapping / detection. |